Description
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.
Metrics
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:HWeakness enumeration
Affected software
No affected versions have been published.
Timeline
- Published
- Apr 19, 2019
- Last modified
- Jun 17, 2026
- NVD status
- Modified