Description
Stack-based buffer overflow in a certain ActiveX control in GLChat.ocx 2.5.1.32 in GlobalLink 2.7.0.8, as used in Ourgame GLWorld and possibly other products, allows remote attackers to execute arbitrary code via a long first argument to the ConnectAndEnterRoom method, possibly involving the GLCHAT.GLChatCtrl.1 control, as originally exploited in the wild in October 2007. NOTE: some of these details are obtained from third party information. NOTE: this was originally reported as a heap-based issue by some sources.
Metrics
AV:N/AC:L/Au:N/C:P/I:P/A:PWeakness enumeration
Affected software
No affected versions have been published.
Timeline
- Published
- Oct 30, 2007
- Last modified
- Jun 16, 2026
- NVD status
- Modified