Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
Metrics
CVSS 3.1 7.5/10
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:HWeakness enumeration
Affected software
No affected versions have been published.
Timeline
- Published
- Nov 13, 2020
- Last modified
- Jun 17, 2026
- NVD status
- Modified