Description
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Metrics
CVSS 2.0 5.0/10
AV:N/AC:L/Au:N/C:N/I:N/A:PAffected software
No affected versions have been published.
Timeline
- Published
- May 2, 2005
- Last modified
- Jun 16, 2026
- NVD status
- Modified